MikeTheTech.com
  • 🏠Mike Rodriguez (MikeTheTech)
  • 🤓About Me
    • Work Experience
    • Education
    • Certifications
    • Client Projects
      • Collaborations
    • Public Speaking
    • Contact / Hire Me
  • ❤️Community
    • YouTube
    • Discord
  • 🎮Games
    • StreamSavers
      • Instructions
      • Changelog
      • Credits
    • Polygone
      • Story
      • Maps
      • Characters
      • Items / Mechanics
      • Weapons
      • Controls
      • Changelog
        • 23.5.6 - Perks! Character Classes! New Machines! Explosives!
        • 23.5.1 - "The Overseer" Update!
        • 23.3.31 - UI, Lobby, Traps/Doors, Achievement System, etc.
        • 23.3.24 - Maps, Buy Zones, Crates, etc.
      • Credits
    • Rite of Eris
  • 📘Courses and Products
    • eDynamicLearning
    • GameDev.tv
    • TeachersPayTeachers
    • Pre-Made Workshops
    • Manning Publications
  • 🖥️Projects
    • Game Development
      • StreamSavers
      • Polygone
      • AI-RPG
      • The Hacker's Toolkit
      • Paragon Tournament
        • Changelog
      • "Shipment" (UE5)
      • MBARI Underwater Rover (UE5)
      • ScreenSaver XP
      • 3D Dice Roller
      • Tankz: You're Welcome
      • Guardians of Dale
      • Box2D Space Shooter (GMS2)
      • Top-Down Shooter Project (GameSalad)
    • Artificial Intelligence
      • LessonGPT (GPT-4)
      • AI-RPG (GPT-4)
      • ChatGPT Completion (GPT-3)
      • LangChain CSV (GPT-3)
      • LangChain Doc (GPT-3)
      • PHilliP (AIML)
      • WinDebbie (AIML)
    • Software Development
      • Virtual Display Driver
      • Display Preview App
      • ARImpact
      • Virtual Studio Live
      • Virtual Studio Tour
      • Video Tools
      • Kinect Virtual Green Screen
      • Blue Box
      • LFGos
      • Tech Helper
      • Educational Site Loader
    • Older Projects
      • FireTabs
      • Guitar Tab Archive
      • SalinasRadio
      • MyPowerTabs
    • Content
      • Well Unknown
      • Salinas News
  • 📝Blog
    • Tutorial: Using the new Terrain Tool in Unity 2019.1+
    • TSV Sample Files
  • Privacy Policy
Powered by GitBook
On this page
  1. Projects
  2. Artificial Intelligence

WinDebbie (AIML)

Starting way back in 2006, I worked with Artificial Intelligence using the A.L.I.C.E. AIML framework developed by Dr. Richard S. Wallace. I worked to develop a C++ implementation of the A.L.I.C.E. framework, implementing both default AIML datasets as well as developing custom data sets to train the AI on, giving it added resources and "knowledge" to work with, as well as designing personalities and personal traits for the AI.

Beyond the AI itself, the application also used a visual UI to increase the complexity of the visuals as the AI "worked". Adding a layer to the experience. My goal was to create an implementation that ran on Windows, that anyone could use without prior experience. Simply open and type.

This application ended up going by the monicker of Debbie, though users could import one of many prebuilt or custom personalities.

PreviousPHilliP (AIML)NextSoftware Development

Last updated 1 year ago

🖥️